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💬 프롬프트 라이브러리 📖 AI 용어 사전 🔗 유용한 링크

AI 용어집

인공지능 완전 사전

162
카테고리
2,032
하위 카테고리
23,060
용어
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3D Diffusion

Generative process applying diffusion principles to three-dimensional data, such as point clouds or meshes, to create new geometric shapes from initial noise.

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Score Distillation Sampling (SDS)

Optimization technique using score gradients from a pre-trained 2D diffusion model to guide the synthesis of 3D assets, without requiring supervised 3D data.

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3D Latent Representation

Encoding of 3D geometry into a lower-dimensional space where the diffusion process is more efficient and stable, often via neural networks such as autoencoders.

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Signed Distance Field (SDF)

Geometric representation where each point in space is assigned a value equal to its distance to the nearest surface, signed to indicate whether the point is inside or outside the object.

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Mesh

Set of vertices, edges, and faces defining the shape of a polyhedral object in 3D, often used as structured output for geometric diffusion models.

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Geometric Constraints

Conditions imposed during the diffusion process to ensure that generated shapes respect specific properties such as manifoldness, watertightness, or symmetry.

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Neural Implicit Modeling

Approach where 3D geometry is defined by a neural network that maps spatial coordinates to a field value (e.g., SDF), enabling a continuous and differentiable representation.

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Geometric Denoising

Step in the 3D diffusion process where a neural network learns to reverse the progressive addition of noise to a geometric representation to reconstruct a coherent shape.

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Conditional 3D Generation

Generation of 3D shapes guided by additional inputs such as text, a 2D image, a sketch, or a partial shape to control the final result.

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Radiance Field

Volumetric representation that encodes the color and density of light for each point in space, often used in conjunction with diffusion to generate photorealistic 3D scenes.

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Topology Preservation

Objective aimed at maintaining stable topological characteristics (such as the number of holes or connected components) throughout the diffusion and generation process.

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Diffusion on Voxel Grid

Application of diffusion models to discretized 3D representations on a voxel grid, where each voxel encodes a property like occupancy or density.

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Projection Guidance

Method where 2D views generated by a diffusion model are projected into 3D space to constrain and refine the consistency of a 3D model under construction.

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Diffusive Autoregression

Generation strategy where diffusion is applied sequentially to parts of a 3D object (e.g., mesh patches), with each part conditioned on the previous ones.

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3D Consistency Loss

Loss function used during training to penalize inconsistencies between different representations or views of the same 3D object generated by the model.

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Random Walk Sampling

Sampling technique for point clouds or meshes in the context of diffusion, where noise is added or removed by following a random walk on the geometry structure.

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Geometric Component Decomposition

Process of separating a 3D shape into semantic substructures (e.g., legs, torso) before diffusion, allowing finer control and more coherent generation.

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